remove .DS files and rename mascot to neko
This commit is contained in:
10
main.go
10
main.go
@@ -29,18 +29,18 @@ var (
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f embed.FS
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)
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type mascot struct {
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type neko struct {
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x int
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y int
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count int
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sprite string
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}
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func (m *mascot) Layout(outsideWidth, outsideHeight int) (int, int) {
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func (m *neko) Layout(outsideWidth, outsideHeight int) (int, int) {
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return width, height
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}
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func (m *mascot) Update() error {
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func (m *neko) Update() error {
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mx, my := ebiten.CursorPosition()
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m.count++
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@@ -92,7 +92,7 @@ func (m *mascot) Update() error {
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return nil
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}
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func (m *mascot) Draw(screen *ebiten.Image) {
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func (m *neko) Draw(screen *ebiten.Image) {
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img := mSprite["up1"]
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switch {
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case m.count >= 0 && m.count <= 7:
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@@ -124,7 +124,7 @@ func main() {
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}
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sw, sh := ebiten.ScreenSizeInFullscreen()
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n := &mascot{
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n := &neko{
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x: sw / 2,
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y: sh / 2,
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}
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BIN
nkosrc4/.DS_Store
vendored
BIN
nkosrc4/.DS_Store
vendored
Binary file not shown.
BIN
nkosrc4/Neko98/.DS_Store
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BIN
nkosrc4/Neko98/.DS_Store
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Binary file not shown.
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