changed when the game stopped routine is being called, as it was called while the game was in ending state, which wasnt intended

This commit is contained in:
Patrick Tschuchnig 2019-09-11 11:40:53 +02:00
parent 7e67391678
commit b42813cf75

View File

@ -311,7 +311,7 @@ def enter_name():
if event.type == KEYDOWN:
if event.key == pygame.K_BACKSPACE:
name = name[:-1]
elif event.key == pygame.K_RETURN:
elif event.key == pygame.K_RETURN and len(name) > 0:
clear_screen()
return name
else:
@ -421,7 +421,7 @@ while True:
handle_events()
show_debug()
if game_running == False:
if game_running == False and game_ending == False:
if game_just_started == True:
print("New game starting")