From b42813cf752011ade028855584aa9a3ffa9b4c1f Mon Sep 17 00:00:00 2001 From: Patrick Tschuchnig Date: Wed, 11 Sep 2019 11:40:53 +0200 Subject: [PATCH] changed when the game stopped routine is being called, as it was called while the game was in ending state, which wasnt intended --- gametest_rev1.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gametest_rev1.py b/gametest_rev1.py index 5303d26..6532a83 100644 --- a/gametest_rev1.py +++ b/gametest_rev1.py @@ -311,7 +311,7 @@ def enter_name(): if event.type == KEYDOWN: if event.key == pygame.K_BACKSPACE: name = name[:-1] - elif event.key == pygame.K_RETURN: + elif event.key == pygame.K_RETURN and len(name) > 0: clear_screen() return name else: @@ -421,7 +421,7 @@ while True: handle_events() show_debug() - if game_running == False: + if game_running == False and game_ending == False: if game_just_started == True: print("New game starting")