added debug messages
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		@@ -107,6 +107,7 @@ screen = pygame.display.set_mode((screenSizeX, screenSizeY), pygame.FULLSCREEN)
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while True: # main loop
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					while True: # main loop
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#global label storage
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					#global label storage
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					        print("new game running")
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        time_surface = 0
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					        time_surface = 0
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        errors_surface = 0
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					        errors_surface = 0
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        time_rectangle = 0
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					        time_rectangle = 0
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@@ -134,6 +135,7 @@ while True: # main loop
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        start_time = int(time.time())
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					        start_time = int(time.time())
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        while True: # game running
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					        while True: # game running
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					                print("game running normally")
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                handle_events()
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					                handle_events()
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                if GPIO.input(errorPin) == True:
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					                if GPIO.input(errorPin) == True:
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@@ -167,6 +169,8 @@ while True: # main loop
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                #if GPIO.input(startPin) == True and justStarted == False:
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					                #if GPIO.input(startPin) == True and justStarted == False:
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                if GPIO.input(startPin) != True:
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					                if GPIO.input(startPin) != True:
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					                        print("Game ended because start pin wasnt true")
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                        clearScreen()
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					                        clearScreen()
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                        header_surface = font.render('Game over!', True, mainFontColor)
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					                        header_surface = font.render('Game over!', True, mainFontColor)
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