changed the way the drawing for the name entry works
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@ -301,18 +301,26 @@ def enter_name():
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highscore_surface = pygame_font_1.render('High Score!', True, pygame_font_main_color)
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highscore_rectangle = highscore_surface.get_rect()
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highscore_rectangle.topleft = (700, 210)
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highscore_rectangle.topleft = (700, 250)
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screen.blit(highscore_surface, highscore_rectangle)
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textbox_surface = pygame_font_2.render('Enter name: ' + str(name), True, pygame_font_main_color)
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textbox_text_surface = pygame_font_2.render('Enter Name:',True, pygame_font_main_color)
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textbox_text_rectangle = textbox_surface.get_rect()
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textbox_text_rectangle.topleft = (700, 400)
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textbox_surface = pygame_font_2.render(str(name), True, pygame_font_main_color)
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textbox_rectangle = textbox_surface.get_rect()
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textbox_rectangle.topleft = (700, 350)
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textbox_rectangle.topleft = (700, 370)
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screen.blit(textbox_text_surface, textbox_text_rectangle)
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screen.blit(textbox_surface, textbox_rectangle)
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draw_border()
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draw_logos()
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pygame.display.flip()
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pygame.display.flip()
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for event in pygame.event.get():
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if len(name) < max_name_length:
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if event.type == KEYDOWN:
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