changed the way the drawing for the name entry works
This commit is contained in:
parent
bd9ecde8b0
commit
003ccce40f
@ -301,16 +301,24 @@ def enter_name():
|
|||||||
|
|
||||||
highscore_surface = pygame_font_1.render('High Score!', True, pygame_font_main_color)
|
highscore_surface = pygame_font_1.render('High Score!', True, pygame_font_main_color)
|
||||||
highscore_rectangle = highscore_surface.get_rect()
|
highscore_rectangle = highscore_surface.get_rect()
|
||||||
highscore_rectangle.topleft = (700, 210)
|
highscore_rectangle.topleft = (700, 250)
|
||||||
|
|
||||||
screen.blit(highscore_surface, highscore_rectangle)
|
screen.blit(highscore_surface, highscore_rectangle)
|
||||||
|
|
||||||
textbox_surface = pygame_font_2.render('Enter name: ' + str(name), True, pygame_font_main_color)
|
textbox_text_surface = pygame_font_2.render('Enter Name:',True, pygame_font_main_color)
|
||||||
|
textbox_text_rectangle = textbox_surface.get_rect()
|
||||||
|
textbox_text_rectangle.topleft = (700, 400)
|
||||||
|
|
||||||
|
textbox_surface = pygame_font_2.render(str(name), True, pygame_font_main_color)
|
||||||
textbox_rectangle = textbox_surface.get_rect()
|
textbox_rectangle = textbox_surface.get_rect()
|
||||||
textbox_rectangle.topleft = (700, 350)
|
textbox_rectangle.topleft = (700, 370)
|
||||||
|
|
||||||
|
screen.blit(textbox_text_surface, textbox_text_rectangle)
|
||||||
screen.blit(textbox_surface, textbox_rectangle)
|
screen.blit(textbox_surface, textbox_rectangle)
|
||||||
|
|
||||||
draw_border()
|
draw_border()
|
||||||
draw_logos()
|
draw_logos()
|
||||||
|
|
||||||
pygame.display.flip()
|
pygame.display.flip()
|
||||||
|
|
||||||
for event in pygame.event.get():
|
for event in pygame.event.get():
|
||||||
|
Loading…
Reference in New Issue
Block a user