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63
nkosrc4/Neko98/AlwaysOnTopPet.h
Executable file
63
nkosrc4/Neko98/AlwaysOnTopPet.h
Executable file
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// AlwaysOnTopPet.h: interface for the CAlwaysOnTopPet class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_ALWAYSONTOPPET_H__A69EBAA4_385D_11D2_9FF9_00001C192944__INCLUDED_)
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#define AFX_ALWAYSONTOPPET_H__A69EBAA4_385D_11D2_9FF9_00001C192944__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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#include "Pet.h"
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class CAlwaysOnTopPet : virtual public CPet
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{
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public:
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virtual void MoveTo( int nNewX, int nNewY );
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virtual void SetImage( int nImage );
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virtual void SetImageAndMoveTo( int nImage, int nNewX, int nNewY );
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virtual void SetImages( HICON* hIconTable, int nIcons );
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CAlwaysOnTopPet();
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virtual ~CAlwaysOnTopPet();
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virtual void DrawOnTarget( int x, int y, HICON hIcon );
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//virtual callback functions - these can all be overridden to perform different actions
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//depending on the various mouse clicks. Note: CAlwaysOnTopPet::OnLButtonDown() handles
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//the dragging - if this is overridden, OnLButtonUp is not called.
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virtual void OnLButtonDown(); //implementation is in .cpp file
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virtual void OnLButtonUp() {};
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virtual void OnLButtonDblClk() {};
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virtual void OnMButtonDown() {};
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virtual void OnMButtonUp() {};
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virtual void OnMButtonDblClk() {};
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virtual void OnRButtonDown() {};
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virtual void OnRButtonUp() {};
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virtual void OnRButtonDblClk() {};
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//class information functions
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inline BOOL IsDragging() { return m_fBeingDragged; };
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protected:
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HWND m_hWndOnTop;
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BOOL m_fBeingDragged;
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HRGN IconMaskToRegion( HICON hIcon );
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virtual void DestroyImages();
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HRGN* m_hRgns;
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virtual void Erase();
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virtual void Draw( int nImage );
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private:
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void BuildRegions();
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void DestroyRegions();
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static BOOL m_fRegisteredClass;
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friend
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LRESULT CALLBACK WndProc_OnTop( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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};
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#endif // !defined(AFX_ALWAYSONTOPPET_H__A69EBAA4_385D_11D2_9FF9_00001C192944__INCLUDED_)
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