import sys import pygame as pg def main(): pg.init() screen = pg.display.set_mode((320, 240)) font = pg.font.Font(None, 30) clock = pg.time.Clock() done = False while not done: for event in pg.event.get(): if event.type == pg.QUIT: done = True screen.fill(pg.Color('black')) fps = font.render(str(int(clock.get_fps())), True, pg.Color('white')) screen.blit(fps, (50, 50)) pg.display.flip() clock.tick(30) pg.quit() sys.exit() if __name__ == "__main__": main()