Patrick Tschuchnig
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72a08a23b6
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changed timing system for the game\'s end to be tick based
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2019-09-11 11:14:59 +02:00 |
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Patrick Tschuchnig
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48df332b32
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changed timings, changed a problem with the game restarting, changed logic for game start to be for a closing button, changed pin for errors to be 33 (pull up)
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2019-09-11 10:57:16 +02:00 |
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Patrick Tschuchnig
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9e2086611c
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fixed incorrect variable name
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2019-09-11 10:05:22 +02:00 |
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Patrick Tschuchnig
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22208f9cf7
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added general pinout info at the top, changed the start pin to have an inhibitor latch
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2019-09-11 10:03:24 +02:00 |
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Patrick Tschuchnig
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9eda20c47d
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fixed uninitialised var for previous change
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2019-09-10 16:48:00 +02:00 |
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Patrick Tschuchnig
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5d62d58478
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slight changes to game loop to not constantly change the led colours at every tick
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2019-09-10 16:46:49 +02:00 |
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Patrick Tschuchnig
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16c32133cb
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changed initialisation ordering
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2019-09-10 16:38:31 +02:00 |
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Patrick Tschuchnig
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6412bbd26f
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first general code revision, unstable and untested. restructured the definitions, changed the game to a tick-based system, changed game loop to have a game state instead of being a strict script based state machine, lots of small changes. changed naming convention from camel case to underscore-spaced. unified naming convention. changed variable naming to reflect what the variable is used by.
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2019-09-10 16:35:08 +02:00 |
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