Sound geändert und draw borders
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		| @@ -238,6 +238,9 @@ import RPi.GPIO as GPIO | ||||
| pygame_fps = 30 #frames per second setting | ||||
| pygame_clock = pygame.time.Clock() | ||||
|  | ||||
| # enable border drawing | ||||
| cfg_borders_enabled = False | ||||
|  | ||||
| # GPIO for Buttons | ||||
| pin_start = 32 | ||||
| pin_stop = 37 | ||||
| @@ -284,7 +287,8 @@ screen_size_x = pygame.display.Info().current_w | ||||
| screen_size_y = pygame.display.Info().current_h | ||||
|  | ||||
| # load sound effects | ||||
| error_sound = pygame.mixer.Sound('snd/buzz.wav') | ||||
| #error_sound = pygame.mixer.Sound('snd/buzz.wav') | ||||
| error_sound = pygame.mixer.Sound('snd/nope.wav') | ||||
| logoff_sound = pygame.mixer.Sound('snd/winxplogoff.wav') | ||||
|  | ||||
| # fonts | ||||
| @@ -381,7 +385,7 @@ def change_red(amount): | ||||
|  | ||||
|     global led_red | ||||
|     factor = 100/255 | ||||
|     led_green.ChangeDutyCycle(amount*factor) | ||||
|     led_red.ChangeDutyCycle(amount*factor) | ||||
|  | ||||
| def change_green(amount): | ||||
|     """ | ||||
| @@ -496,7 +500,7 @@ def enter_name(): | ||||
|         screen.blit(textbox_surface, textbox_rectangle) | ||||
|  | ||||
|         # add the border and logos | ||||
|         #draw_border() | ||||
|         draw_border() | ||||
|         draw_logos() | ||||
|  | ||||
|         # display everything | ||||
| @@ -586,6 +590,7 @@ def draw_background(): | ||||
|  | ||||
| def draw_border(): | ||||
|     """draw rectangle border around everything""" | ||||
|     if cfg_borders_enabled: | ||||
|         pygame.draw.rect(screen, pygame_color_black, (500, 200, (screen_size_x-500*2), (screen_size_y-200*2)), 5) | ||||
|  | ||||
| def draw_logos(): | ||||
| @@ -852,7 +857,7 @@ while True: | ||||
|         pass | ||||
|  | ||||
|     # overlaying structure - this is to be drawn no matter what's below | ||||
|     #draw_border() | ||||
|     draw_border() | ||||
|     draw_logos() | ||||
|  | ||||
|     # flip everything, update display, do a tick | ||||
|   | ||||
							
								
								
									
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							| @@ -110,9 +110,9 @@ led_init() | ||||
|  | ||||
|  | ||||
| while True: | ||||
|         #change_led_colour(100,0,0) | ||||
|         #time.sleep(10) | ||||
|         #change_led_colour(0,100,0) | ||||
|         #time.sleep(10) | ||||
|         change_led_colour(100,0,0) | ||||
|         time.sleep(2) | ||||
|         change_led_colour(0,100,0) | ||||
|         time.sleep(2) | ||||
|         change_led_colour(0,0,100) | ||||
|         time.sleep(10) | ||||
|         time.sleep(2) | ||||
|   | ||||
							
								
								
									
										
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