changed default behaviour of escape to be exit_application, not shutdown. shutdown is now q

This commit is contained in:
Patrick Tschuchnig 2019-09-10 14:44:13 +02:00
parent 64f645a76d
commit ede64d8199

View File

@ -36,7 +36,7 @@ whiteColor = pygame.Color(255, 255, 255)
yellowColor = pygame.Color(255, 215, 0) yellowColor = pygame.Color(255, 215, 0)
grayColor = pygame.Color(196, 202, 206) grayColor = pygame.Color(196, 202, 206)
brownColor = pygame.Color(177, 86, 15) brownColor = pygame.Color(177, 86, 15)
mainFontColor = greenColor mainFontColor = blackColor
#fonts #fonts
font1 = pygame.font.Font('freesansbold.ttf', 90) font1 = pygame.font.Font('freesansbold.ttf', 90)
@ -190,10 +190,9 @@ def handle_events():
#shutdown_raspberry() #shutdown_raspberry()
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == KEYDOWN and event.key == K_ESCAPE: if event.type == KEYDOWN and event.key == K_ESCAPE:
shutdown_raspberry() exit_application()
else: elif event.type == KEYDOWN and event.key == K_q:
if event.type == pygame.QUIT or event.type == KEYDOWN: shutdown_raspberry()
exit_application()
time.sleep(0.1) time.sleep(0.1)
return return