corrected font config

This commit is contained in:
Moris Krajnc 2019-08-29 09:22:27 +02:00
parent e8e93ec91e
commit d90c6379c8

View File

@ -33,7 +33,7 @@ grayColor = pygame.Color(128, 128, 128)
mainFontColor = redColor mainFontColor = redColor
#fonts #fonts
font = pygame.font.Font('freesansbold.ttf', 90) font1 = pygame.font.Font('freesansbold.ttf', 90)
def signal_handler(sig, frame): def signal_handler(sig, frame):
print('Programm exiting') print('Programm exiting')
@ -152,11 +152,11 @@ while True: # main loop
time_rectangle = 0 time_rectangle = 0
errors_rectangle = 0 errors_rectangle = 0
header_surface = font.render('Dr' + u'ü' + 'cken Sie Start!', True, mainFontColor) header_surface = font1.render('Dr' + u'ü' + 'cken Sie Start!', True, mainFontColor)
header_rectangle = header_surface.get_rect() header_rectangle = header_surface.get_rect()
header_rectangle.topleft = (10, 100) header_rectangle.topleft = (10, 100)
highscore_header_surface = font.render('Highscores:', True, mainFontColor) highscore_header_surface = font1.render('Highscores:', True, mainFontColor)
highscore_header_rectangle = highscore_header_surface.get_rect() highscore_header_rectangle = highscore_header_surface.get_rect()
highscore_header_rectangle = (10,190) highscore_header_rectangle = (10,190)
@ -187,7 +187,7 @@ while True: # main loop
#justStarted = True #justStarted = True
header_surface = font.render('Spiel l' + u'ä' + 'uft!', True, mainFontColor) header_surface = font1.render('Spiel l' + u'ä' + 'uft!', True, mainFontColor)
time.sleep(5) time.sleep(5)
start_time = int(time.time()) start_time = int(time.time())
@ -207,11 +207,11 @@ while True: # main loop
int_time = int(time.time()) - start_time int_time = int(time.time()) - start_time
time_surface = font.render('Zeit: ' + str(int_time) + 's', True, mainFontColor) time_surface = font1.render('Zeit: ' + str(int_time) + 's', True, mainFontColor)
time_rectangle = time_surface.get_rect() time_rectangle = time_surface.get_rect()
time_rectangle.topleft = (10, 300) time_rectangle.topleft = (10, 300)
errors_surface = font.render('Fehler: ' + str(errors), True, mainFontColor) errors_surface = font1.render('Fehler: ' + str(errors), True, mainFontColor)
errors_rectangle = errors_surface.get_rect() errors_rectangle = errors_surface.get_rect()
errors_rectangle.topleft = (10, 400) errors_rectangle.topleft = (10, 400)
@ -230,7 +230,7 @@ while True: # main loop
print("Game ended because start pin wasnt true") print("Game ended because start pin wasnt true")
clearScreen() clearScreen()
header_surface = font.render('Game over!', True, mainFontColor) header_surface = font1.render('Game over!', True, mainFontColor)
screen.blit(errors_surface, errors_rectangle) #errors screen.blit(errors_surface, errors_rectangle) #errors
screen.blit(time_surface, time_rectangle) #time screen.blit(time_surface, time_rectangle) #time