more fixes
This commit is contained in:
parent
c40f8e3128
commit
0fb43994fd
@ -271,7 +271,6 @@ def change_led_speed(colour, speed):
|
|||||||
def led_handler():
|
def led_handler():
|
||||||
global timer_led_blink_toggle, timer_led_switched, timer_led_updated, leds_constant_update
|
global timer_led_blink_toggle, timer_led_switched, timer_led_updated, leds_constant_update
|
||||||
|
|
||||||
leds_constant_update = False
|
|
||||||
# led blinking effect. can be toggled on or off by setting led_blink to true or false.
|
# led blinking effect. can be toggled on or off by setting led_blink to true or false.
|
||||||
# blinks every second-
|
# blinks every second-
|
||||||
if leds_constant_update == True:
|
if leds_constant_update == True:
|
||||||
@ -555,7 +554,7 @@ while True:
|
|||||||
clear_screen()
|
clear_screen()
|
||||||
handle_events()
|
handle_events()
|
||||||
show_debug()
|
show_debug()
|
||||||
led_handler()
|
#led_handler()
|
||||||
print(str(pygame.time.get_ticks()))
|
print(str(pygame.time.get_ticks()))
|
||||||
print(str(int((pygame.time.get_ticks()/100))%2))
|
print(str(int((pygame.time.get_ticks()/100))%2))
|
||||||
print(str(leds_constant_update))
|
print(str(leds_constant_update))
|
||||||
@ -563,6 +562,7 @@ while True:
|
|||||||
if game_running == False and game_ending == False:
|
if game_running == False and game_ending == False:
|
||||||
# one shot for changing the led colour
|
# one shot for changing the led colour
|
||||||
if game_just_started == True:
|
if game_just_started == True:
|
||||||
|
print('game just started, changed colour of leds to green')
|
||||||
change_led_colour(10,140,10)
|
change_led_colour(10,140,10)
|
||||||
game_just_started = False
|
game_just_started = False
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user